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	<title>Official MXP4 Blog</title>
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	<link>http://blog.mxp4.com</link>
	<description>Discover the world of interactive music and check news from the MXP4 team on the official blog.</description>
	<pubDate>Fri, 20 Aug 2010 19:41:05 +0000</pubDate>
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			<item>
		<title>We Need Your Votes for SXSW 2011 &#8212; Going Social with Digital Music</title>
		<link>http://blog.mxp4.com/2010/08/we-need-your-votes-for-sxsw-2011-going-social-with-digital-music/</link>
		<comments>http://blog.mxp4.com/2010/08/we-need-your-votes-for-sxsw-2011-going-social-with-digital-music/#comments</comments>
		<pubDate>Fri, 20 Aug 2010 19:41:05 +0000</pubDate>
		<dc:creator>MXP4</dc:creator>
		
		<category><![CDATA[Music Business]]></category>

		<category><![CDATA[Music and Branding]]></category>

		<category><![CDATA[News]]></category>

		<category><![CDATA[Social Music]]></category>

		<category><![CDATA[SXSW]]></category>

		<guid isPermaLink="false">http://blog.mxp4.com/?p=1063</guid>
		<description><![CDATA[We&#8217;ve submitted a proposal to the committee at the South By South West 2011 Festival to present a panel about leveraging digital music and the social power of the web.  Whether or not we get to give this awesome panel is now in your hands, since the voting process is a big part of how they are [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve submitted a proposal to the committee at the South By South West 2011 Festival to present a panel about leveraging digital music and the social power of the web.  Whether or not we get to give this awesome panel is now in your hands, since <span>the </span>voting process<span> is a big part of how they are chosen</span>.  The following instructions will walk you through casting a vote in five easy steps, and you can see the full description of the panel below.</p>
<p>1.      Click on this link -  <a href="http://panelpicker.sxsw.com/stars/update/7723/1?return=%2Fideas%2Fview%2F7723" target="_blank">Yes</a> (to vote yes)<br />
2.      If you are not registered – register (just enter your e-mail)<br />
3.      Click again to vote yes<br />
4.       Put in your comment as to why this topic is important<br />
5.       Pass this on to everyone - via e-mail, Facebook, Twitter, and actual word-of-mouth (yes, talking!)</p>
<p>IMPORTANT: The organizers look at the volume of votes and the <span style="text-decoration: underline;">volume/quality of comments</span>, so please take an extra moment to write a thoughtful comment.</p>
<h2><strong>Going Social with Digital Music</strong></h2>
<p>Your vote: <a href="http://panelpicker.sxsw.com/stars/update/7723/1?return=%2Fideas%2Fview%2F7723" target="_blank">Yes</a></p>
<p><strong> Organizer:</strong><br />
Albin Serviant, MXP4</p>
<p><strong> Description:</strong><br />
Gone are the days when a small, select group of radio programmers and major record labels controlled what the listening population had the opportunity to &#8220;discover.&#8221; In today&#8217;s virally-driven media environment, social media is playing a larger than ever role in music discovery. But how can the social power of the web be leveraged to break into that new discovery process? During this session, attendees will learn tools and strategies to improve their chances of attracting the attention and maintaining the engagement that drive the social discovery process. This dual presentation will discuss innovative new ways to socialize music including capabilities such as gaming, mixing and social karaoke, and how offering fans unprecedented flexibility to access and use the music in new, creative and interesting can increase viral distribution critical to social discovery today.</p>
<p><strong> Questions Answered:</strong></p>
<ul>
<li>How is the social web changing the music discovery process?</li>
<li>How have recording artists been empowered by this change?</li>
<li>What tools should artists and labels be aware of?</li>
<li>What strategies should recording artists utilize to breakout online?</li>
<li>How can labels coexist with the newly-empowered independent artists?</li>
</ul>
<p><strong> Level:</strong> Intermediate</p>
<p><strong> Category:</strong> Other</p>
<p><strong> Tags:</strong> applications, Social Entertainment, virality</p>
<p><strong>Type:</strong> Panel</p>
<p><strong> Event:</strong> Music 2011</p>
<p>Cast your votes <a href="http://panelpicker.sxsw.com/stars/update/7723/1?return=%2Fideas%2Fview%2F7723" target="_blank">here</a>, and thanks again!</p>
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			<wfw:commentRss>http://blog.mxp4.com/2010/08/we-need-your-votes-for-sxsw-2011-going-social-with-digital-music/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Last.fm to Introduce Interactive Advertising Campaigns Using MXP4 Music Technology</title>
		<link>http://blog.mxp4.com/2010/08/lastfm-to-introduce-interactive-advertising-campaigns-using-mxp4-music-technology/</link>
		<comments>http://blog.mxp4.com/2010/08/lastfm-to-introduce-interactive-advertising-campaigns-using-mxp4-music-technology/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 19:34:07 +0000</pubDate>
		<dc:creator>MXP4</dc:creator>
		
		<category><![CDATA[Artists]]></category>

		<category><![CDATA[digital music]]></category>

		<category><![CDATA[engagement]]></category>

		<category><![CDATA[Interactive Advertising]]></category>

		<category><![CDATA[Last.fm]]></category>

		<category><![CDATA[New MXP4 uploaded]]></category>

		<category><![CDATA[online advertising]]></category>

		<guid isPermaLink="false">http://blog.mxp4.com/?p=1061</guid>
		<description><![CDATA[CBS Interactive Music Group’s Last.fm, the worldwide leader in music discovery, announced today that advertisers looking to drive dynamic online engagement will now have the ability to do so through highly interactive music features powered by MXP4 technology.
MXP4 apps can be customized for a more game-like music experience, allowing fans to not just play music, [...]]]></description>
			<content:encoded><![CDATA[<p>CBS Interactive Music Group’s Last.fm, the worldwide leader in music discovery, announced today that advertisers looking to drive dynamic online engagement will now have the ability to do so through highly interactive music features powered by MXP4 technology.</p>
<p>MXP4 apps can be customized for a more game-like music experience, allowing fans to not just play music, but play with it. Last.fm’s new premium advertising platform results in branded environments and ad units in which users engage with the songs themselves. Sponsored pages will integrate MXP4’s FanMix, Remix It, Max It and Sing It, as well as social gaming type features like Karaoke Battle. Users can turn instruments on and off for a particular track, combine different versions of the same song, or sing along as lyrics scroll on the player.</p>
<p>“Last.fm provides a ‘lean forward’ experience for our users, engaging them with targeted content and the ability to discover new music,” said Adam Goldman, Vice President, National Digital Sales, Last.fm.<br />
“MXP4’s technology deepens that engagement by appealing to our users’ love of music and social communications. Through these unique and highly interactive communications, Last.fm with MXP4 offers an exciting experience for our advertisers and audiences alike.”</p>
<p>“By putting MXP4’s interactive music technology into the advertising platform on Last.fm, we are aiming to create ads as engaging as the music content itself, thereby creating the best possible ad-supported music experience for both fans and brands,” commented Albin Serviant, CEO of MXP4.</p>
<p>In the past year, MXP4 has been used by more than 100 popular recording artists and major brands to drive engagement, viral distribution and purchases. MXP4 data shows that fans use the company’s applications for an average of 9.1 minutes per session, 75% of traffic to campaigns is viral within three weeks and click through rates to purchase good online can exceed 3%.</p>
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		<item>
		<title>A&amp;M/Octone Releases MXP4 Interactive Remix-It Music App for K&#8217;Naan&#8217;s International Hit &#8220;Wavin&#8217; Flag,&#8221; the Theme Song for Coca-Cola&#8217;s Sponsorship of the FIFA World Cup</title>
		<link>http://blog.mxp4.com/2010/06/amoctone-releases-mxp4-interactive-remix-it-music-app-for-knaans-international-hit-wavin-flag-the-theme-song-for-coca-colas-sponsorship-of-the-fifa-world-cup/</link>
		<comments>http://blog.mxp4.com/2010/06/amoctone-releases-mxp4-interactive-remix-it-music-app-for-knaans-international-hit-wavin-flag-the-theme-song-for-coca-colas-sponsorship-of-the-fifa-world-cup/#comments</comments>
		<pubDate>Thu, 24 Jun 2010 16:07:44 +0000</pubDate>
		<dc:creator>Albin</dc:creator>
		
		<category><![CDATA[Artists]]></category>

		<category><![CDATA[News]]></category>

		<category><![CDATA[A&M/Octone]]></category>

		<category><![CDATA[David Guetta]]></category>

		<category><![CDATA[Facebook]]></category>

		<category><![CDATA[FIFA World Cup]]></category>

		<category><![CDATA[Interactive music]]></category>

		<category><![CDATA[knaan]]></category>

		<category><![CDATA[Play with it]]></category>

		<category><![CDATA[Remix]]></category>

		<category><![CDATA[Twitter]]></category>

		<category><![CDATA[Wavin' Flag]]></category>

		<category><![CDATA[Will.i.am]]></category>

		<guid isPermaLink="false">http://blog.mxp4.com/?p=1046</guid>
		<description><![CDATA[
Play With It at http://tinyurl.com/knaanmxp4
Record label A&#38;M/Octone today announced the launch of an MXP4 interactive remix app for K&#8217;Naan&#8217;s &#8220;Wavin&#8217; Flag.&#8221; &#8220;Wavin&#8217; Flag&#8221; is the Coca-Cola theme song for sponsorship of the 2010 FIFA World Cup, which has the largest sports fan base in the world. MXP4 is a developer of interactive music technology used by [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">
<p style="text-align: center;"><em><strong>Play With It at http://tinyurl.com/knaanmxp4</strong></em></p>
<p>Record label A&amp;M/Octone today announced the launch of an MXP4 interactive remix app for K&#8217;Naan&#8217;s &#8220;Wavin&#8217; Flag.&#8221; &#8220;Wavin&#8217; Flag&#8221; is the Coca-Cola theme song for sponsorship of the 2010 FIFA World Cup, which has the largest sports fan base in the world. MXP4 is a developer of interactive music technology used by both major labels and the independent music community.</p>
<p>The interactive music and branding solution puts multiple versions of the song into a single interactive music app to increase the international appeal of the K&#8217;Naan hit that has already reached #1 in 11 different countries around the world. The MXP4 application, which features remixes by Will.i.am and David Guetta as well as two Coca-Cola-sponsored versions of &#8220;Wavin&#8217; Flag,&#8221; gives fans a video game-like experience, with the ability to play with the song and create their own remixes.</p>
<p>K&#8217;Naan&#8217;s &#8220;Wavin&#8217; Flag&#8221; interactive music app is optimized for viral sites and social networks. The application is fully integrated into K&#8217;Naan&#8217;s Facebook page, creating strong fan engagement by having them interact with &#8220;Wavin&#8217; Flag&#8221; right on the Facebook page. Fans using the interactive application are also able to easily share it through blogs, Twitter, Facebook and other popular viral and social media platforms.</p>
<p>&#8220;We&#8217;re incredibly proud that A&amp;M/Octone selected the MXP4 interactive music solution to play a part in the world&#8217;s biggest sporting event,&#8221; said Albin Serviant, CEO of MXP4. &#8220;K&#8217;Naan and A&amp;M/Octone&#8217;s adoption of our interactive music technology for the theme song is a significant validation of the revenue and branding opportunities the music, media and marketing industries can realize by giving fans the ability to experience a deeper connection with the music, the artists and other fans.&#8221;</p>
<p>Whether developed to promote brands or bands, MXP4&#8217;s interactive music solutions including Web and iPhone apps have a proven ability to build fan engagement, encourage viral distribution and ultimately drive sales. Internal statistics show that fans use interactive music for an average of 9.1 minutes per track, drive 75% of traffic virally and click through to purchase as much as 3% of the time.</p>
<p>Thanks to MXP4&#8217;s Everywhere roadmap, the interactive music technology is readily available in third party services, apps and music formats and has been adopted by well over 100 artists to date including Michael Jackson, Pink, Pet Shop Boys and Britney Spears as well as by advertisers, media portals, mobile applications and music distribution platforms.</p>
<p>Télécharger le <span class="clickable" onclick="redirectWR(event,&quot;OXenfr&quot;)">communiqué de presse ici: <a href="http://static.mxp4.com/blog/2010/06/communique-mxp4-knaan.pdf">communique-mxp4-knaan</a>.<br />
</span></p>
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<div id="ecover_footer" style="padding-bottom: 7px; background: #000; height: 10px; padding-top: 2px;"><a class="ecover_linkleft" style="position: relative; font-family: Arial, Helvetica,sans-serif; float: left; color: #666; margin-left: 5px; font-size: 10px; top: 1px; text-decoration: none;" href="http://www.mxp4.com/play-with-it/knaanmusic/" target="_blank">FULL SCREEN </a><a class="ecover_linkright" style="float:right;margin-right:5px;font-size:10px;font-family:Arial,Helvetica,sans-serif;text-decoration:none;color:#666;" href="http://www.playlive.fm/" target="_blank">hosted by playlive.fm</a></div>
</div>
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		<item>
		<title>MXP4 – Can interactive music make advertising fun?</title>
		<link>http://blog.mxp4.com/2010/06/mxp4-%e2%80%93-can-interactive-music-make-advertising-fun/</link>
		<comments>http://blog.mxp4.com/2010/06/mxp4-%e2%80%93-can-interactive-music-make-advertising-fun/#comments</comments>
		<pubDate>Fri, 11 Jun 2010 13:32:37 +0000</pubDate>
		<dc:creator>MXP4</dc:creator>
		
		<category><![CDATA[Advertising]]></category>

		<category><![CDATA[Music Business]]></category>

		<category><![CDATA[Consumer engagement]]></category>

		<category><![CDATA[interactive]]></category>

		<category><![CDATA[Interactive Advertising]]></category>

		<category><![CDATA[Interactive music]]></category>

		<guid isPermaLink="false">http://blog.mxp4.com/?p=1038</guid>
		<description><![CDATA[Gone are the days of the “captive audience” for advertising. Television is a great example – once cable introduced us to hundreds of channels and remote controls made it unnecessary to leave the couch, advertisers had to work much harder to maintain the attention that the television program had attracted. One of the few times [...]]]></description>
			<content:encoded><![CDATA[<p>Gone are the days of the “captive audience” for advertising. Television is a great example – once cable introduced us to hundreds of channels and remote controls made it unnecessary to leave the couch, advertisers had to work much harder to maintain the attention that the television program had attracted. One of the few times people actually tune in to TV with the intent of watching commercials is the Super Bowl – where advertisers are intentionally pushing the limits of creativity and humor. Still, for the first time in 23 years, Pepsi opted to NOT run a television commercial during the Super Bowl this year. With 30-second spots costing around $3 million, many would assume this was a money-saving measure – but it wasn’t. Pepsi actually <em>increased </em>their 2010 ad budget, but opted to shift to digital. Why? Better engagement with consumers, the benefit of a two-way dialog, and also the opportunity to more closely measure the campaign and get a real idea of the effectiveness of their investment.</p>
<p>Today’s captivity is engagement, and music combined with digital advertising has the potential to provide Super Bowl commercial-type engagement – ads consumers seek out.  Digital advertising has the ability to do so much more than can a filmed TV spot. Engagement. Dialogue. Measurement. INTERACTIVITY. Online ads can be so much MORE engaging and entertaining than even the most viral of TV commercials. And interactive music is a perfect solution to leverage that power. Viewers become “players” – they take an active role in playing with the application, and that interaction automatically makes them more engaged.</p>
<p>As part of MXP4’s Everywhere strategy, we’re developing branded interactive music applications that are fun and engaging content. And we’re delivering those applications across media portals, mobile applications, music distribution platforms and third-party music formats, giving an immersive experience that is more likely to result in action.   Consumers no longer see an ad to click on, they see and hear music to play with…and it just happens to be in a branded environment.<a href="http://static.mxp4.com/blog/2010/06/phoenix-screenshot1.png"><img class="aligncenter size-full wp-image-1044" title="phoenix-screenshot1" src="http://static.mxp4.com/blog/2010/06/phoenix-screenshot1.png" alt="phoenix-screenshot1" width="757" height="650" /></a></p>
<p style="text-align: center;"><a href="http://www.mxp4.com/demo/airfrance/quizit.swf">Air France Quiz It Demo</a><a href="http://www.mxp4.com/demo/airfrance/quizit.swf"><br />
</a></p>
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		<item>
		<title>It’s a Wrap! MXP4 Discusses Music 2.0 at Digital Hollywood Spring</title>
		<link>http://blog.mxp4.com/2010/05/it%e2%80%99s-a-wrap-mxp4-discusses-music-20-at-digital-hollywood-spring/</link>
		<comments>http://blog.mxp4.com/2010/05/it%e2%80%99s-a-wrap-mxp4-discusses-music-20-at-digital-hollywood-spring/#comments</comments>
		<pubDate>Wed, 12 May 2010 15:55:56 +0000</pubDate>
		<dc:creator>MXP4</dc:creator>
		
		<category><![CDATA[Music Business]]></category>

		<category><![CDATA[Digital Hollywood]]></category>

		<category><![CDATA[Interactive music]]></category>

		<guid isPermaLink="false">http://blog.mxp4.com/?p=1016</guid>
		<description><![CDATA[MXP4 was pleased to be part of this year’s Digital Hollywood Spring event, with CEO Albin Serviant joining the session, “Music Apps for SmartPhones, Tablets &#38; Social Media – Reaching Millions – Monetization.”
Panelists included some of the heaviest hitters and cutting-edge innovators shaping the future of the music industry, with representatives of Napster, Dada Entertainment [...]]]></description>
			<content:encoded><![CDATA[<p>MXP4 was pleased to be part of this year’s <a href="http://www.digitalhollywood.com/">Digital Hollywood</a> Spring event, with CEO Albin Serviant joining the session, “Music Apps for SmartPhones, Tablets &amp; Social Media – Reaching Millions – Monetization.”</p>
<p>Panelists included some of the heaviest hitters and cutting-edge innovators shaping the future of the music industry, with representatives of Napster, Dada Entertainment (creators of the new cloud-based music service <a href="http://www.playme.com">Play.me</a>), Gridmob (developers of direct-to-consumer mobile music solutions), CyKiK (music and video producer), Bungalo Records, BlueHaze (web and mobile social network for concert fans) and New Medici (media, entertainment and lifestyle branding across digital and traditional platforms).</p>
<p>The panelists unanimously agreed that today’s entertainment consumers want interactivity – the shift to connected/broadband TV perfectly illustrates the growing demand for interactivity from all screens. The challenge for the music industry is not just to meet this expectation, but also to effectively work with sales strategy and the marketing industry to realize the full monetization potential.</p>
<p>Panelists agreed that people are more ready to pay for a user experience than they are for just mobile access. The new demand for interactivity goes beyond just smartphones, tables and social media – it’s about all screens, EVERYWHERE. For the past decade we’ve seen music apps working successfully on PCs. Now we’re seeing more successful applications available on connected TVs (check out our <a href="http://blog.mxp4.com/2010/04/is-interactive-music-a-four-screen-media-play/">blog post</a> to see video of the MXP4 platform in action on TV).</p>
<p>MXP4 strives to extend the fully-immersive experience of a well-produced album, adding that critical, in-demand element of interactivity. Instead of just listening to the music, we give fans the ability to actually play with the music. No longer just “consumers,” fans can create remixes and mashups, they can enjoy automatic personalization, and they can have fun with a karaoke-like experience (not just with the voice, either, but also with the instruments). Of course, they can also connect with other fans and even the artist through this album like experience on the app.</p>
<p>So it’s agreed that interactivity is a key part of music 2.0, but where are the monetization opportunities? At MXP4, we see them everywhere. First, the apps themselves can be a premium experience, as we’ve shown with our iPhone music apps. Second, interactive music presents a high level of engagement with the artist, and that trust in the artist’s brand can then be leveraged by other brands. For example, MXP4 created an interactive music applications for Air France (<a href="http://www.brand-m.biz/air-france-goes-interactive-with-music_5937.html">promoting the Air France Music onboard service with The Phoenix</a>).</p>
<p>In short, MXP4 helps brands leverage the high level of engagement and trust that occurs during the music listening experience.  By doing so in an interactive music app, consumers are ready not only to inclined to be more engaged, but are also more likely to take action (such as clicking through to purchase).</p>
<p>MXP4’s view is that interactive music provides a huge opportunity to brands, advertisers, media portals, mobile applications, music distribution platforms and third-party music formats, but realizing this potential requires interactive music be accessible everywhere.  We want consumers to always have the chance to play with music.  That’s why we recently announced our MXP4 Everywhere strategy to make our technology available for all other formats, services and apps. While interactivity is necessary component of a winning strategy for the music industry, it must be very accessible across platforms and on all screens in order to realize the full range of monetization opportunities.</p>
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		<title>MXP4 présente	une nouvelle application Karaoké sur FanShake</title>
		<link>http://blog.mxp4.com/2010/05/mxp4-presenteune-nouvelle-application%c2%a0karaoke-sur-fanshake/</link>
		<comments>http://blog.mxp4.com/2010/05/mxp4-presenteune-nouvelle-application%c2%a0karaoke-sur-fanshake/#comments</comments>
		<pubDate>Tue, 11 May 2010 15:37:46 +0000</pubDate>
		<dc:creator>MXP4</dc:creator>
		
		<category><![CDATA[Artists]]></category>

		<guid isPermaLink="false">http://blog.mxp4.com/?p=1030</guid>
		<description><![CDATA[


Paris, 12 mai 2010.   MXP4,  leader du développement de   solutions de musique interactive, annonce un   partenariat avec la plateforme communautaire dédiée aux fans de musique Fanshake et lance une toute nouvelle   application de sa   technologie dédiée au Karaoké. 
Avec le karaoké MXP4, les artistes et [...]]]></description>
			<content:encoded><![CDATA[<table border="0" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td width="523" valign="top"><strong><a href="http://static.mxp4.com/blog/2010/04/logo.jpg"><img class="alignleft size-full wp-image-974" title="logo" src="http://static.mxp4.com/blog/2010/04/logo.jpg" alt="logo" width="216" height="175" /></a>Paris, 12 mai 2010.   <a href="http://www.mxp4.com/">MXP4</a>,  leader du développement de   solutions de musique interactive, annonce un   partenariat avec la plateforme communautaire dédiée aux fans de musique <a href="http://www.fanshake.com/">Fanshake</a> et lance une toute nouvelle   application de <a href="http://www.mxp4.com/technology-interactive-music/presentation">sa   technologie</a> dédiée au Karaoké. </strong></p>
<p>Avec le karaoké MXP4, les artistes et labels ont à leur disposition un   véritable outil d&#8217;engagement, de participation et de viralisation.   L&#8217;application permet de suivre les paroles directement à l&#8217;écran et   d&#8217;enregistrer une  prestation en   direct grâce à la webcam. L&#8217;utilisateur peut ensuite poster sa vidéo et   l&#8217;envoyer à ses contacts.</p>
<p>Pour lancer ce nouveau module de musique interactive, MXP4 s&#8217;est   associé à la plateforme communautaire    FanShake. Sur le site, les internautes ont la possibilité   d&#8217;enregistrer leur propre version de « <a href="http://www.fanshake.com/contests/christophe-willem-lost-in-berlin/">Lost In   Berlin </a>» de Christophe Willem. Toute la communauté présente   sur FanShake peut ensuite voter et choisir leurs versions préférées. Les 6   meilleures recevront des invitations VIP pour assister aux répétitions de la   star ainsi que des billets pour son prochain concert au Zénith de Paris.</p>
<p>Ce partenariat avec FanShake s&#8217;inscrit dans la stratégie de   développement mise en place par MXP4 : « <strong>MXP4 Everywhere </strong>».   Une volonté de démontrer que les applications technologiques développées par   MXP4 peuvent s&#8217;adapter à tous les types d&#8217;artistes, de concours ou   d&#8217;opérations afin d&#8217;offrir une dimension d&#8217;engagement et de jeux   exceptionnelle.</p>
<p>De nombreux autres artistes vont prochainement proposer des   applications de Karaoké MXP4.</p>
<p>Depuis un an, <strong><a href="http://www.mxp4.com/interactive-music-studio">plus de 100   artistes prestigieux</a></strong>, tels que <a href="http://www.mxp4.com/interactive-music-studio">David Guetta</a>, <a href="http://www.mxp4.com/play-with-it/michaeljackson">Michael   Jackson</a>, <a href="http://www.mxp4.com/play-with-it/petshopboys/">Pet Shop   Boys</a>, <a href="http://www.mxp4.com/play-with-it/benharper/">Ben Harper</a>,   <a href="http://www.mxp4.com/play-with-it/britneyspears/">Britney   Spears</a>&#8230; ainsi que d&#8217;importantes sociétés comme <strong><a href="http://www.mxp4.com/demo/airfrance/quizit.swf">Air France Music</a> et <a href="http://www.mxp4.com/play-with-it/coke/">Coca-Cola</a></strong> ont   utilisé les applications web et mobile conçues par MXP4 afin de stimuler   l&#8217;engagement de leurs  fans, la viralité de leurs opérations et le recrutement   au sein de leurs communautés.</p>
<p>Grâce aux données récentes recueillies via l&#8217;utilisation de sa   technologie, MXP4 a démontré que les fans jouent avec les applications de   musique interactive <strong>plus de 9.1 minutes en moyenne</strong> par titre. Ils   utilisent également ces applications de manière intensive et virale générant <strong>75%   de trafic</strong> avec un taux de transformation en achat allant jusqu&#8217;à <strong>plus   de 3%</strong> dans certains cas.</td>
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<p><object width="470" height="349" data="http://singitbattle.mxp4.com/media/swf/player/SingitBattlePlayer.swf?server_root=http%3A%2F%2Fwww.mxp4.com&amp;hashcode=2ee8697b48aedc0c21c425c325ecb1f863ed9209&amp;color=0x551a8b&amp;battle_root=http%3A%2F%2Fsingitbattle.mxp4.com&amp;contest=christophewillem&amp;mxp4_hosting=false" type="application/x-shockwave-flash"><param name="src" value="http://singitbattle.mxp4.com/media/swf/player/SingitBattlePlayer.swf?server_root=http%3A%2F%2Fwww.mxp4.com&amp;hashcode=2ee8697b48aedc0c21c425c325ecb1f863ed9209&amp;color=0x551a8b&amp;battle_root=http%3A%2F%2Fsingitbattle.mxp4.com&amp;contest=christophewillem&amp;mxp4_hosting=false" /></object></p>
<p><a href="http://www.fanshake.com/contests/christophe-willem-lost-in-berlin/">Participer</a></p>
<p><strong>A propos de MXP4</strong></p>
<p>MXP4   MXP4 développe des solutions de musique interactive qui font évoluer   l&#8217;expérience musicale des consommateurs en leur permettant de jouer avec la   musique. MXP4 offre une expérience de musique numérique interactive   permettant à l&#8217;industrie musicale d&#8217;explorer de nouvelles opportunités   commerciales et de développer des relations plus étroites entre artistes et   fans. Basée à Paris, la société a été fondée en 2006 par Gilles Babinet,   Sylvain Huet et Philippe Ulrich sous la direction d&#8217;Albin Serviant, ancien DG   de Vivendi Mobile Entertainment et CMO de Musiwave. Le conseil d&#8217;administration   de la société est composé de JF Cecillon (ex-PDG d&#8217;EMI Music et actuellement   Vice Chairman de « The Really Useful Group Holdings » In London).   La société est  maintenant financée par Orkos Capital   (www.orkoscapital.com), Sofinnova Partners (www.sofinnova.fr) et Ventech   Partners (www.ventech.fr).</p>
<p>Pour   plus d&#8217;informations, merci de vous rendre sur le site web de MXP4 :   http://www.mxp4.com.</p>
<p>Vous   pouvez également suivre l&#8217;actualité de MXP4 sur <a href="http://www.twitter.com/TheRemixCulture">http://www.twitter.com/TheRemixCulture</a></td>
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<p align="center">Contact Presse</p>
<p align="center"><a name="_MailAutoSig"></a><a href="mailto:gildas.piquet@mxp4.com">gildas.piquet@mxp4.com</a> -   MXP4 - Tél. : 0619935832</p>
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		<title>MXP4 debuts new Karaoke technology via partnership with music fan engagement platform FanShake</title>
		<link>http://blog.mxp4.com/2010/05/mxp4-debuts-new-karaoke-technology-via-partnership-with-music-fan-engagement-platform-fanshake/</link>
		<comments>http://blog.mxp4.com/2010/05/mxp4-debuts-new-karaoke-technology-via-partnership-with-music-fan-engagement-platform-fanshake/#comments</comments>
		<pubDate>Tue, 11 May 2010 13:10:26 +0000</pubDate>
		<dc:creator>MXP4</dc:creator>
		
		<category><![CDATA[Artists]]></category>

		<guid isPermaLink="false">http://blog.mxp4.com/?p=1020</guid>
		<description><![CDATA[FanShake users can use MXP4’s Karaoke app to record own versions of track from French Pop Idol winner Christophe Willem
MXP4, the leading developer of interactive music solutions, today announced a partnership with music fan engagement platform FanShake that sees the debut of the latest MXP4 technology, Karaoke.
With Karaoke, artists and labels can offer an online [...]]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://static.mxp4.com/blog/2010/04/logo.jpg"><img class="alignleft size-full wp-image-974" title="logo" src="http://static.mxp4.com/blog/2010/04/logo.jpg" alt="logo" width="216" height="175" /></a>FanShake users can use MXP4’s Karaoke app to record own versions of track from French Pop Idol winner Christophe Willem</strong></p>
<p><a href="http://www.mxp4.com">MXP4</a>, the leading developer of interactive music solutions, today announced a partnership with music fan engagement platform <a href="http://www.fanshake.com/">FanShake</a> that sees the debut of the latest <a href="http://www.mxp4.com/technology-interactive-music/presentation">MXP4 technology</a>, Karaoke.</p>
<p>With Karaoke, artists and labels can offer an online application that enables fans to sing along to the backing tracks of their songs. Fans can record their performance via their computer’s webcam. The performance, captured in real time by the MXP4 Karaoke application, can then be shared with friends.</p>
<p>The partnership with FanShake gives users the chance to record their own versions of ‘<a href="http://www.fanshake.com/contests/christophe-willem-lost-in-berlin/">Lost In Berlin</a>’, the latest hit from French Pop Idol winner Christophe Willem. The FanShake community can then vote for their favourite Karaoke version, and the top six participants will be invited to the rehearsals for Willem’s show at the Zenith de Paris, and will also receive tickets for the gig itself.</p>
<p>The FanShake partnership is the latest addition to MXP4’s “MXP4 Everywhere” roadmap, which ensures MXP4’s interactive music technology is readily available in third party services, apps and music formats. MXP4 will release more Karaoke applications with major artists in the coming months. In the past year, more than <a href="http://www.mxp4.com/interactive-music-studio">100 major recording artists</a> including <a href="http://www.mxp4.com/play-with-it/davidguetta/">David Guetta</a>, <a href="http://www.mxp4.com/play-with-it/michaeljackson">Michael Jackson</a> and <a href="http://www.mxp4.com/play-with-it/britneyspears/">Britney Spears</a>, and major brands including <a href="http://www.mxp4.com/demo/airfrance/quizit.swf">Air France Music</a> and <a href="http://www.mxp4.com/play-with-it/coke/">Coca-Cola</a>, have used MXP4-powered interactive music apps on the web and iPhone to drive engagement, viral distribution and purchases. MXP4 data shows that fans use interactive music for an average of 9.1 minutes per track, drive 75% of traffic virally and click through to purchase as much as 3% of the time.</p>
<p><object width="470" height="349" data="http://singitbattle.mxp4.com/media/swf/player/SingitBattlePlayer.swf?server_root=http%3A%2F%2Fwww.mxp4.com&amp;hashcode=2ee8697b48aedc0c21c425c325ecb1f863ed9209&amp;color=0x551a8b&amp;battle_root=http%3A%2F%2Fsingitbattle.mxp4.com&amp;contest=christophewillem&amp;mxp4_hosting=false" type="application/x-shockwave-flash"><param name="src" value="http://singitbattle.mxp4.com/media/swf/player/SingitBattlePlayer.swf?server_root=http%3A%2F%2Fwww.mxp4.com&amp;hashcode=2ee8697b48aedc0c21c425c325ecb1f863ed9209&amp;color=0x551a8b&amp;battle_root=http%3A%2F%2Fsingitbattle.mxp4.com&amp;contest=christophewillem&amp;mxp4_hosting=false" /></object></p>
<p><a href="http://www.fanshake.com/contests/christophe-willem-lost-in-berlin/">Enter contest! </a></p>
<p><strong>About MXP4</strong></p>
<p>MXP4 develops interactive music solutions that are changing the music experience for consumers by allowing them to play with the music. MXP4 enables the music industry to explore new revenue opportunities by engaging more closely with the music consumer. The company founders and board members were previously senior executives of Musiwave, Vivendi Mobile Entertainment, EMI Music and DivX. The company is backed by <a href="http://www.sofinnova.fr/">Sofinnova Partners</a> and <a href="http://www.ventech.fr/site_dev/index.php">Ventech</a>.</p>
<p><a href="http://www.mxp4.com/">http://www.mxp4.com</a></p>
<p><a href="http://twitter.com/TheRemixCulture">http://www.twitter.com/TheRemixCulture</a></p>
<p><a href="http://blog.mxp4.com/">http://blog.mxp4.com/</a></p>
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		<title>Is Interactive Music a Four-Screen Media Play?</title>
		<link>http://blog.mxp4.com/2010/04/is-interactive-music-a-four-screen-media-play/</link>
		<comments>http://blog.mxp4.com/2010/04/is-interactive-music-a-four-screen-media-play/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 17:25:27 +0000</pubDate>
		<dc:creator>MXP4</dc:creator>
		
		<category><![CDATA[Artists]]></category>

		<category><![CDATA[Music Business]]></category>

		<category><![CDATA[Technology]]></category>

		<category><![CDATA[David Guetta]]></category>

		<category><![CDATA[HDTV]]></category>

		<category><![CDATA[iPad]]></category>

		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[IPTV]]></category>

		<category><![CDATA[Michael Jackson]]></category>

		<category><![CDATA[Over the Top TV]]></category>

		<category><![CDATA[Paramour]]></category>

		<category><![CDATA[Sliimy]]></category>

		<guid isPermaLink="false">http://blog.mxp4.com/?p=998</guid>
		<description><![CDATA[We’re already seeing interactive music take off with our Web and iPhone apps (check out these engagement numbers). We’ve also been testing our interactive solutions on the iPad and Over the Top TV (Internet connected TVs). The iPhone MXP4-powered apps from David Guetta and Sliimy translate beautifully to the iPad, as its screen size lends [...]]]></description>
			<content:encoded><![CDATA[<p>We’re already seeing interactive music take off with our <a href="http://www.mxp4.com/interactive-music-studio">Web</a> and <a href="log.mxp4.com/2009/10/new-david-guetta-iphone-app/ ">iPhone apps</a> (check out <a href="http://blog.mxp4.com/2009/12/mxp4-data-shows-interactivity-music-drives-engagement-viral-distribution-and-music-purchases/">these engagement numbers</a>). We’ve also been testing our interactive solutions on the iPad and Over the Top TV (Internet connected TVs). The iPhone MXP4-powered apps from David Guetta and <a href="http://www.mxp4.com/media/kitpress/screenshot/iphone/Solution-Iphone-for-Sliimy.jpg">Sliimy </a>translate beautifully to the iPad, as its screen size lends it a perfect interactive album-type experience. We then took our Web apps from artists like <a href="http://www.mxp4.com/play-with-it/paramore/">Paramore </a>and <a href="http://mxp4.com/play-with-it/michaeljackson/">Michael Jackson</a> and tested them out on a large screen HDTV (using the Sony Playstation as the broadband platform). Sitting back and playing with an MXP4 album by remixing songs and using the application to sing karaoke style were easier than playing a video game. Imagine a (near) future playing with you favorite album on your TV where you can immediately mix it, watch videos, and sing karaoke with your friends.</p>
<p>The future is already in our living room – check out the MXP4 on TV pics and iPad test app run below.</p>
<p><a href="http://static.mxp4.com/blog/2010/04/paramour-hdtv-21.jpg"><img src="http://static.mxp4.com/blog/2010/04/paramour-hdtv-21.jpg" alt="paramour-hdtv-21" title="paramour-hdtv-21" width="510" height="382" class="alignleft size-full wp-image-1012" /></a></p>
<p><a href="http://static.mxp4.com/blog/2010/04/michael-jackson-hdtv-21.jpg"><img src="http://static.mxp4.com/blog/2010/04/michael-jackson-hdtv-21.jpg" alt="michael-jackson-hdtv-21" title="michael-jackson-hdtv-21" width="510" height="382" class="alignleft size-full wp-image-1013" /></a></p>
<p><a href="http://static.mxp4.com/blog/2010/04/michael-jackson-hdtv1.jpg"><img src="http://static.mxp4.com/blog/2010/04/michael-jackson-hdtv1.jpg" alt="michael-jackson-hdtv1" title="michael-jackson-hdtv1" width="500" height="376" class="alignleft size-full wp-image-1014" /></a></p>
<p><object width="480" height="269" data="http://www.dailymotion.com/swf/video/xcx3iv" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://www.dailymotion.com/swf/video/xcx3iv" /><param name="allowfullscreen" value="true" /></object><br />
<strong><a href="http://www.dailymotion.com/video/xcx3iv_mxp4-digital-music-album-ipad-demo_tech">MXP4 Digital Music Album iPad Demo</a></strong><br />
<em>Uploaded by <a href="http://www.dailymotion.com/fortexgroup">fortexgroup</a>. - <a href="http://www.dailymotion.com/us/channel/tech">Explore more science and tech videos.</a></em></p>
<p><em>Also read </em></p>
<p><a title="Lien permanent vers Can the iPad breathe life into the digital music album-like experience?" rel="bookmark" href="http://blog.mxp4.com/2010/04/can-the-ipad-breathe-life-into-the-digital-music-album-like-experience/">Can the iPad breathe life into the digital music album-like experience?</a></p>
<p><a title="Lien permanent vers Built-in Remixing and Mashups set to be the “3D” Breakthrough for the Music Industry" rel="bookmark" href="http://blog.mxp4.com/2010/04/built-in-remixing-and-mashups-set-to-be-the-%e2%80%9c3d%e2%80%9d-breakthrough-for-the-music-industry/">Built-in Remixing and Mashups set to be the “3D” Breakthrough for the Music Industry</a></p>
<p><a title="Lien permanent vers David Guetta and MXP4 Launch Interactive Single iPhone App for the US, Gives Fans Chance to Interact with him in Real-time" rel="bookmark" href="http://blog.mxp4.com/2010/03/david-guetta-and-mxp4-launch-interactive-single-iphone-app-for-the-us-gives-fans-chance-to-interact-with-him-in-real-time/">David Guetta and MXP4 Launch Interactive Single iPhone App for the US, Gives Fans Chance to Interact with him in Real-time</a></p>
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		<title>Built-in Remixing and Mashups set to be the “3D” Breakthrough for the Music Industry</title>
		<link>http://blog.mxp4.com/2010/04/built-in-remixing-and-mashups-set-to-be-the-%e2%80%9c3d%e2%80%9d-breakthrough-for-the-music-industry/</link>
		<comments>http://blog.mxp4.com/2010/04/built-in-remixing-and-mashups-set-to-be-the-%e2%80%9c3d%e2%80%9d-breakthrough-for-the-music-industry/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 20:35:32 +0000</pubDate>
		<dc:creator>MXP4</dc:creator>
		
		<category><![CDATA[Music Business]]></category>

		<category><![CDATA[Technology]]></category>

		<category><![CDATA[3d]]></category>

		<category><![CDATA[David Guetta]]></category>

		<category><![CDATA[future of music]]></category>

		<category><![CDATA[Interactive music]]></category>

		<category><![CDATA[iPad]]></category>

		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[Remix]]></category>

		<guid isPermaLink="false">http://blog.mxp4.com/?p=989</guid>
		<description><![CDATA[Throughout history, the “status quo” in the entertainment industry has been repeatedly challenged by the need for re-invention. Technology and consumer tastes force a constant need to innovate and create new business opportunities.  Witness video games turning to multiplayer gaming and then motion sensors or movies and TV turning to 3D for new growth [...]]]></description>
			<content:encoded><![CDATA[<p>Throughout history, the “status quo” in the entertainment industry has been repeatedly challenged by the need for re-invention. Technology and consumer tastes force a constant need to innovate and create new business opportunities.  Witness video games turning to multiplayer gaming and then motion sensors or movies and TV turning to 3D for new growth opportunities.</p>
<p>A perfect example can be seen in the video game industry. Over the past 10 years, we’ve seen incredible advancements in game technology, with developments such as the Wii and World of Warcraft creating an entirely new user experience and stimulating increasing demand. The innovations don’t stop with games, either. Instead, the new developments in video games push other popular technologies including mobile phones, PDAs, computers and TV to become more versatile and powerful.</p>
<p>The movie industry is another example of industry undergoing a state of dramatic change. With the constant piracy threat, not to mention the ever-decreasing time span from big screen to DVD release, the industry was in need of something new that would bring audiences back to the theater. Enter Avatar, with its 3D/IMAX user experience, now the <a href="http://www.mtv.com/movies/news/articles/1630535/story.jhtml">record-holder</a> for highest grossing movie ever.</p>
<p>It’s no secret that the music industry has been in need of a shot in the arm – its own 3D, if you will – and we believe that interactive music is exactly the seismic shift in user experience needed.</p>
<p>Our MXP4 Everywhere strategy is designed to bring this to fruition by make it easy to build MXP4’s interactive music capabilities into the broadest possible range of third party services, apps and software and music formats.  Wherever you listen to music, you should also be able to play with it.<br />
NEXT POST – The Expansion of MXP4 Everywhere</p>
<p><object width="480" height="269"><param name="movie" value="http://www.dailymotion.com/swf/video/xcx3iv"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed type="application/x-shockwave-flash" src="http://www.dailymotion.com/swf/video/xcx3iv" width="480" height="269" allowfullscreen="true" allowscriptaccess="always"></embed></object><br /><b><a href="http://www.dailymotion.com/video/xcx3iv_mxp4-digital-music-album-ipad-demo_tech">MXP4 Digital Music Album iPad Demo</a></b><br /><i>Uploaded by <a href="http://www.dailymotion.com/fortexgroup">fortexgroup</a>. - <a href="http://www.dailymotion.com/us/channel/tech">Explore more science and tech videos.</a></i></p>
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		<title>MXP4 lève 3 millions d&#8217;euros pour accélérer sa stratégie de développement</title>
		<link>http://blog.mxp4.com/2010/04/mxp4-leve-3-millions-deuros-pour-accelerer-sa-strategie-de-developpement/</link>
		<comments>http://blog.mxp4.com/2010/04/mxp4-leve-3-millions-deuros-pour-accelerer-sa-strategie-de-developpement/#comments</comments>
		<pubDate>Thu, 22 Apr 2010 14:24:11 +0000</pubDate>
		<dc:creator>MXP4</dc:creator>
		
		<category><![CDATA[Artists]]></category>

		<category><![CDATA[3 millions d'investissement]]></category>

		<category><![CDATA[Interactif]]></category>

		<category><![CDATA[MXP4 Everywhere]]></category>

		<category><![CDATA[New MXP4 uploaded]]></category>

		<category><![CDATA[Orkos]]></category>

		<category><![CDATA[Sofinova Partners]]></category>

		<category><![CDATA[Ventech]]></category>

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		<description><![CDATA[
Paris, 22 avril 2010. MXP4, leader du développement de solutions de musique interactive, annonce aujourd&#8217;hui un tour de table de 3 millions d&#8217;euros mené par Orkos Capital et incluant les investisseurs historiques Sofinnova Partners et Ventech.Ce financement reflète le succès de la nouvelle stratégie de développement mise en place depuis plus d&#8217;un an, qui vise [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;"><a href="http://www.mxp4.com"><img class="alignleft size-medium wp-image-974" title="logo" src="http://static.mxp4.com/blog/2010/04/logo-300x242.jpg" alt="logo" width="180" height="150" /></a></p>
<p><strong>Paris, 22 avril 2010. <a href="http://www.mxp4.com ">MXP4</a>, leader du développement de solutions de musique interactive, annonce aujourd&#8217;hui un tour de table de 3 millions d&#8217;euros mené par <a href="http://www.orkoscapital.com/">Orkos Capital</a> et incluant les investisseurs historiques <a href="http://www.sofinnova.fr/">Sofinnova Partners</a> et <a href="http://www.ventech.fr/site_dev/index.php">Ventech</a>.Ce financement reflète le succès de la nouvelle stratégie de développement mise en place depuis plus d&#8217;un an, qui vise à déployer les solutions MXP4 en mode B2B auprès des différents acteurs de l&#8217;industrie musical (Marques, Agences de publicité, Portails Media, Labels, Artistes &amp; Managers, Développeurs d&#8217;applications mobiles, etc.), avec un effort particulier porté sur la simplicité des interfaces utilisateurs.</strong></p>
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<p>Au cours de l&#8217;année passée, <a href="http://mxp4.com/interactive-music-studio"><strong>plus de 100 artistes prestigieux</strong></a>, tels que David Guetta, Michael Jackson, PetShop Boys, Ben Harper, Britney Spears,&#8230; ainsi que d&#8217;importantes sociétés comme <strong><a href="http://www.facebook.com/airfrancemusic?v=app_325222976929">Air France Music</a> et <a href="http://www.mxp4.com/play-with-it/coke/">Coca-Cola</a></strong> ont utilisé les applications web et mobile conçues par MXP4 afin de stimuler l&#8217;engagement de leurs fans, la viralité de leurs opérations et le recrutement au sein de leurs communautés. Grâce aux données récentes recueillies via l&#8217;utilisation de sa technologie, MXP4 a démontré que les fans jouent avec les applications de musique interactive <strong>plus de 9.1 minutes en moyenne </strong>par titre. Ils utilisent également ces</p>
<p>applications de manière intensive et virale générant <strong>75% de trafic </strong>avec un taux de transformation en achat allant jusqu&#8217;à <strong>plus de 3% </strong>dans certains cas.</p>
<p>MXP4 est dirigée par une équipe de premier plan issue de l&#8217;industrie musicale et des média digitaux. <strong>Albin Serviant</strong>, <strong>PDG de MXP4</strong>, a précédemment été à la direction générale de <strong><a href="http://www.vivendi.com/vivendi/-accueil-en-">Vivendi Mobile Entertainment</a> </strong>et a également contribué à de nombreux succès marketing &amp; commerciaux tels que <a href="http://www.musiwave.com/"><strong>Musiwave </strong></a>(racheté par <a href="http://www.microsoft.com/">Microsoft</a>), <strong>iBazar Groupe </strong>(racheté par<a href="http://www.ebay.com/"> eBay</a>), <strong><a href="http://www.sony.com/">Sony Music</a> et<a href="http://www.pepsi.com/"> Pepsi Co</a></strong>. <strong>Gilles Babinet</strong>, Membre du Conseil de MXP4, a quant à lui fondé entre autre <strong>Musiwave </strong>et occupe à présent le poste de président du conseil d&#8217;administration. Enfin, <strong>JF Cecillon</strong>, ancien <strong>PDG d&#8217;<a href="http://www.emimusic.com/">EMI Music International</a> </strong>et actuellement <strong>Vice Chairman </strong>de <strong>The Really Useful Group Holdings </strong>à Londres fait également parti du conseil d&#8217;administration.</p>
<p><em>« MXP4 apporte la même révolution à l&#8217;expérience musicale que la 3D a apporté au cinéma traditionnel. En réinventant la manière d&#8217;écouter la musique, MXP4 démontre que la musique interactive est une nouvelle opportunité de revenus pour l&#8217;industrie musicale, les média et les annonceurs » </em>a commenté Albin Serviant, CEO de<em> </em>MXP4.</p>
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<p>Gilles Babinet, Président du Conseil, ajoute : « <em>La valeur perçue de la musique est en déclin et la musique interactive à la capacité d&#8217;accroitre l&#8217;expérience musicale dans son ensemble »</em>.<em></em></p>
<p>« <em>Nous soutenons ce projet ambitieux, avec enthousiasme, convaincus que les fondateurs et dirigeants de la société MXP4 comptent, dans leurs rangs quelques uns des meilleurs talents dans le monde capables de créer un nouveau paradigme dans le domaine de la musique </em>», conclut <strong>Dominique Rencurel</strong>, <strong>Partner d&#8217;Orkos Capital</strong>.<em> </em>« <em>Ayant accompagné la société depuis ses débuts, nous sommes heureux de voir MXP4 s&#8217;affirmer avec force et succès, sur son positionnement unique dans la musique interactive </em>», ajoute <strong>Claire Houry</strong>, <strong>General Partner chez</strong><em> </em><strong>Ventech.</strong></p>
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<p><em>« Sofinnova Partners, qui a participé dès les premiers pas de MXP4, a décidé de réaffirmer son soutien à MXP4, qui, a prouvé maintenant un réel niveau de reconnaissance de sa technologie et d&#8217;acceptation de son innovant monde de la musique interactive » </em>ajoute <strong>Jean-Claude Martinez Venture Partner chez Sofinnova Partners</strong>.<em> </em>Les solutions MXP4 réinventent et enrichissent l&#8217;expérience des albums et des singles d&#8217;autrefois en permettant<em> </em>aux fans d&#8217;interagir avec les chansons et de jouer avec la musique. Avec des fichiers musicaux MXP4, les fans<em> </em>peuvent réaliser leurs propres remix de chansons, découvrir dynamiquement les paroles et les notes des titres,<em> </em>chanter et interpréter leur propre version, s&#8217;enregistrer, explorer les morceaux pour écouter les différents<em> </em>instruments ou bien savourer une nouvelle génération de Maxi Singles digitaux, différents à chaque écoute.</p>
<p><strong>A propos de MXP4</strong></p>
<p>MXP4 MXP4 développe des solutions de musique interactive qui font évoluer l&#8217;expérience musicale des consommateurs en leur permettant de jouer avec la musique. MXP4 offre une expérience de musique numérique interactive permettant à l&#8217;industrie musicale d&#8217;explorer de nouvelles opportunités commerciales et de développer des relations plus étroites entre artistes et fans. Basée à Paris, la société a été fondée en 2006 par Gilles Babinet, Sylvain Huet et Philippe Ulrich sous la direction d&#8217;Albin Serviant, ancien DG de Vivendi Mobile Entertainment et CMO de Musiwave. Le conseil d&#8217;administration de la société est composé de JF Cecillon (ex-PDG d&#8217;EMI Music et actuellement Vice Chairman de « The Really Useful Group Holdings » In London). La société est maintenant financée par Orkos Capital (www.orkoscapital.com), Sofinnova Partners (www.sofinnova.fr) et Ventech Partners (<a href="http://www.ventech.fr/">www.ventech.fr</a>). Pour plus d&#8217;informations, merci de vous rendre sur le site web de MXP4 : <a href="http://www.mxp4.com/">http://www.mxp4.com</a>. Vous pouvez également suivre l&#8217;actualité de MXP4 sur <a href="http://www.twitter.com/TheRemixCulture">http://www.twitter.com/TheRemixCulture</a></p>
<p><strong>A propos d&#8217;Orkos Capital</strong></p>
<p>Orkos Capital est une société de gestion de Private Equity créée en 2006. Les membres de l&#8217;équipe d&#8217;Orkos Capital, associés depuis le début des années 90 ont lancé la famille de fonds ETMF orientée vers les télécommunications et les médias. Le FCPR ETMF III est un fonds de venture late stage et de capital développement qui investit aujourd&#8217;hui dans des entreprises européennes du secteur des technologies et services de communications. Depuis 1990, plus de 300M€ auront été investis à travers les fonds ETMF I, ETMF II et ETMF III, dans 35 sociétés de 9 nationalités dont Allociné, Musiwave, Bouygues Telecom, Cogent Communications, ONO et SES Astra, regroupant plus de 30 000 salariés.</p>
<p>Pour plus d&#8217;information : <a href="http://www.orkoscapital.com/">www.orkoscapital.com</a>.</p>
<p><strong>A propos de Ventech</strong></p>
<p>Ventech est une société de Venture Capital qui depuis plus de dix ans investit dans des sociétés en création ou récentes dans les secteurs des Technologies de l&#8217;Information (logiciel, hardware &amp; communications, Internet, Media &amp; Mobile) et des Sciences de la Vie, principalement en France et dans les autres pays européens. Avec 365 M€ sous gestion, la mission de Ventech est d&#8217;accompagner les projets ambitieux qui feront des entreprises leaders, le plus souvent avec une reconnaissance internationale. Ventech est également présent en Chine en partenariat avec une équipe locale, CMHJ (China Merchant Hidden Jade), pour contribuer au développement des sociétés européennes de son portefeuille en Asie et également pour investir via un fond dédié. Pour plus d&#8217;informations : <a href="http://www.ventechvc.com/">http://www.ventechvc.com</a></p>
<p><strong>A propos de Sofinnova Partners</strong></p>
<p>Sofinnova Partners est une société de capital-risque indépendante basée à Paris. Depuis ses débuts il y a plus de 35ans, la société a financé près de 500 sociétés en amorçage, post-création, spin-offs et opérations de retournement. Elle a accompagné les plus grands entrepreneurs européens dans le domaine de la technologie, des sciences de la vie et du cleantech. Avec 1,1 milliard d&#8217;euros sous gestion, l&#8217;équipe de Sofinnova, reconnue pour sa capacité à aider et à soutenir les entreprises de son portefeuille de la création à la sortie, a permis l&#8217;émergence de leaders sur leurs marchés, qu&#8217;il s&#8217;agisse d&#8217;investissements</p>
<p>historiques comme Genentech, Actelion ou Vistaprint ou de grands succès plus récents comme CoreValve, Fovea, Novexel ou Sensitive Object. Tournée vers l&#8217;international, la société investit à travers l&#8217;Europe à partir de son bureau parisien, et sa société soeur Sofinnova Ventures se situe à San Francisco.</p>
<p>Pour de plus amples informations sur l&#8217;équipe de Sofinnova et sur son portefeuille : <a href="http://www.sofinnova.fr">http://www.sofinnova.fr</a></p>
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<div style="line-height:0.7em"><b>Contact Presse:</b><br/><br />
GILDAS PIQUET-FRIBOULET <br/><br />
TÉL. : 0619935832<br/><br />
<a href="mailto:GILDAS.PIQUET@MXP4.COM ">cohen@fortexgroup.com</a></div>
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